Resmod LAPD
Ports the Los Angeles Police Department faction from Restoration Mod to vanilla as reskins for DCPD.
Below is a summary on how each enemy is affected:
Spoiler!
- Metropolitan beat cops now resemble LA cops, but with different faces. The jacket-wearing cop also no longer wears a jacket.
- FBI agents now have different faces and their clothes are more desaturated. M4 agents now have sunglasses, while balaclava agents have different vests.
- SWAT lights now have tan helmets, dark blue jumpsuits, and rolled-up sleeves. Riflemen no longer have goggles, while shotgunners have yellow goggles and helmet torches.
- SWAT heavies now have tan helmets and shoulder pads, along with yellow visors and dark blue jumpsuits (rifleman design is also used for SWAT Shields). Shotgunners also have a fence over their visors and shotgun shells.
- SWAT snipers now wear yellow goggles and are colored similarly to the lights.
- FBI lights now have a black-and-blue color scheme, with shoulder pads and exposed faces. Riflemen have black helmets and yellow goggles, while shotgunners wear brown beanies and yellow sunglasses.
- FBI heavies now have dark green armor and black helmets, with riflemen having yellow visors and shotgunners having gray masks and shotgun shells.
- FBI Shields look similar to lights, but with black balaclavas and gray masks.
- GenSec lights are now dark brown in color and have FBI logos on them. Riflemen and shotgunners have exposed faces and brown helmets, with shotgunners also having night-vision goggles and a different skin color. Submachinegunners have tan hats, black balaclavas, and rolled-up sleeves (design also used for GenSec Shields and, in Streamlined Heisting, GenSec Snipers).
- GenSec heavies are colored similarly to the lights and have different shoulder pads. Riflemen have yellow visors, while shotgunners have yellow goggles and shotgun shells.
- Tasers no longer have visors and now have yellow sunglasses and black balaclavas.
- Cloakers now have solid black jumpsuits with the SPOOC logo on their arms.
- Bulldozers now have transparent visors. Blackdozers also have a different face, while Skulldozers have a dark green camo and a bird's skull on their faceplates.
- Medics are based on the Actually SO MUCH WIN Enemies Medics, with transparent goggles and white gloves. Riflemen no longer have white shells, while shotgunners have lifted-up goggles, shotgun shells, and a shoulder pad on each arm rather than just one.
A few other additions:
Spoiler!
- Heavies will emit visor-shattering or metallic-thunking effects when you pop their helmets.
- The enemy G36 now resembles an M146 to fit in better with GenSec's new aesthetics.
- Mods that use HopLib (such as Kill Feed and Floating Healthbars) will refer to GenSec lights and heavies as FBI Elite SWATs and FBI Elite Heavy SWATs respectively.
- Bulldozers will emit cloth puff effects when you shoot them.
Q&A
Q: How are the GenSec guys in this mod different than the ones in FBI Elites Replace GenSec Responders?
A: While the designs themselves are pretty much the same, my version adds visor-shattering and makes HopLib mods refer to them as FBI Elites.
Q: Does this mod work in Streamlined Heisting?
A: It should work fine considering that screenshots were taken with it and that GenSec Snipers are affected.
Q: Do you plan on porting more Resmod factions in the future?
A: I think I will.
Credits
- Nelson01023 for working on most of the models
- Reno and badatnames for making the base designs for the FBI tier
- Jarey_ for also making a few assets
- Pyatosin for making the Taser's helmet
Downloads85
Views628
Publish Date1 month ago
Last Updated1 month ago by
Version1.0
Members
IareAwesome17Owner
Comments