TF2 sentry sounds over vanilla.
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The vanilla sentries feel so unsatisfying, in every aspect.
A perfect solution would be to sample sounds from a bunch of games, to make something that sounds as in-universe as possible.
But that's a lot of work, so the TF2 sound fit that role pretty good. Shots sound punchier, you can tell when it's targeting, and when it breaks, it'll make a huge difference.

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I'll give it a try

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